My recent study of Kim Hyung-Tae has inspired me to try to replicate his style and merge it with my own! Even though my style is very experimental currently, I would still consider my art to have commonly-occurring elements such as my colors, costume design, accessories, motifs, etc. So I wanted to try to combine those style elements with Kim Hyung-Tae’s style of rendering. I also used a pose from one of his artwork’s for this piece. I really love how exaggerated the pose was, especially since it creates a really strong line of action.
I did struggle a lot while making this artwork. My subject was drawn very differently from the reference I was using, so outside of the pose, I was really on my own. I had to use what I learned from my prior study to figure out how to render my character. I tried using some similar elements, such as the flat + gradient effect on dark colors, and a similar texture for the colorful parts of the outfit, such as the tank top, glove, and belts. Another thing I tried to emulate was the contrast between simple shapes and detailed accessories. I kept the clothes very basic, without much pattern. Then contrasted that with detailed accessories. I think this is something that Kim Hyung-Tae does very well, and I love the visual interest it creates.
I spent a lot of time on this artwork. It required me to make a lot of changes and trial and error, but I love the end result. For a long part of the process, I was worried I would not end up liking the end result, but I really brought everything together by the end. Especially with the colors! I think that was my favorite part to play with. I really like how I used primarily pink and green, with smaller bits of teal and purple. Absolutely love how the colors turned out. I think next time, I could have spent more time on the final rendering, so that I could create more depth and add more ambient occlusion. I feel like that’s what’s missing here, but overall, I’m fairly happy with the end result.
Reference by Kim Hyung-Tae.